Tainted Bloodline

MistveilClasses → Tainted Bloodline
Power can come from dark places, yours comes from the Tainted Blood. Perhaps you had an ancestor that was cured of the Tainted Blood before turning, or perhaps you yourself have been infected but whatever the source, it has had an influence on you and grants great and terrible powers.

Class Skill: Knowledge (religion) (Int)

Bonus Spells: Charm Person (3rd), Touch of Bloodletting (5th), Vampiric Touch or Waves of Blood (7th), Blessing of Fervor (9th), Blood Boil (11th), Circle of Death (13th), Umbral Strike (15th), Death Clutch (17th), Transmute Blood to Acid (19th)

Bonus Feats: Alertness, Combat Casting, Combat Reflexes, Dodge, Extend Spell, Improved Initiative, Spell Focus (necromancy), Skill Focus (Perception), Silent Spell, Still Spell, Toughness.

Bloodline Arcana: Anytime you cast a spell from the Necromancy school of magic, you gain a number of temporary hit points equal to the level of the spell cast.

Bloodline Powers: Tapping into the power of the Tainted Blood gives you access to many supernatural powers.