Awoken Subtype
Mistveil → Rules → Awoken Subtype
Soulforged have the Awoken subtype, granting the following traits:
- Immunity to poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain.
- Cannot heal damage naturally.
- Affected by spells that target living creatures as well as by those that target constructs.
- Regain only half the normal hit points from magical healing unless it also affects constructs (such as the Make Whole spell) or it originated from the Soulforged itself. The Soulforged still gains full benefit from fast healing and other nonmagical healing sources.
- Soulforged bodies are composed of stone, metal and wood, and thus are vulnerable to effects which target creatures composed of these substances. Spells which target objects only have no effect on a Soulforged.
- Do not need to eat, sleep, or breathe, but can still benefit from the effects of consumable spells and magic items such as potions. Although Soulforged do not need to sleep, they must rest an equivalent length of time to benefit from class features or effects that require sleep, such as the 8 hours of sleep a Wizard requires to replenish their spell slots and prepare new spells.